Season 0
Farm opens
- · Plant / harvest loop
- · Silo fee pot live
- · Public demo on /play


A cozy on-chain farm. Harvest Season Points. Share the Silo when the Season closes.
Season 1 is live
Pump Farm is a cozy on-chain farming game. You plant, harvest, and earn Season Points (SP). A cut of every $FARM trade fee fills the Silo — and when the Season closes, that pot pays out by rank. No SP for sale. No hidden treasury theater.
Four steps. No pay-to-win SP. The Silo is the real prize.
Spend Hype on seeds, drop them into tilled plots, and start a real-time growth timer.
Tap ready crops for Season Points (SP). Streaks and better seeds stack your score.
SP ranks you on the Season board. Hire workers to auto-harvest while you're away.
Every $FARM trade fee feeds the Silo. When the Season closes, the pot splits by rank.
High-level loop — full numbers land with the mint.
| Bucket | Note |
|---|---|
| Trade fees → Silo | Fund the Season pot (on-chain treasury) |
| Top 1% farmers | 50% of distributable pot |
| Next 9% | 30% of distributable pot |
| Active rest | 20% of distributable pot |
| Season Points | Earned only by playing — never sold |
Season 0
Season 1
Later
Jump into the demo farm — plant a turnip, bank SP, and watch the Silo meter.
Play the GameYes. Claim daily Hype, plant, and harvest. Season Points are earned in-game — never purchased.
At Season close the fee pot splits 50% / 30% / 20% across Top 1% / Next 9% / active rest, pro-rata by SP.
Treat every memecoin as high risk. Payout math is open-source. Nothing here is financial advice.
No. SP cannot be purchased. That is intentional anti-pay-to-win design.